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Old 05-30-2009, 10:01 PM   #1 (permalink)
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Default Increased strategical variance...

I have found that it is possible to increase the strategical variance
in the middlegame by a simple change. One can add four extra corner
squares and add an extended castling rule: the king may optionally
jump three squares instead of two when castling.



The effect is big. It is now possible to launch attacks on the wings
without compromising the king too much. Closed systems, like the Four
Knights, would not be drawish anymore, and queenside castle is now
more plausible. The immediate consequence is that many opening systems
become practicable again. It's even possible to play in medieval
style: 1.d4 d5 2.Bf4. Queen Pawn opening is no longer a draw because
the players will fearlessly advance on the wings.



Disregarding the situation on the rest of the board, this illustrates
how convenient the extra corner square is when launching an attack on
the wing. When the king gets out of harm's way, this also makes it
easier for the pieces to maneuver. Read more here: Adjutant Chess

Mats
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Old 05-31-2009, 06:06 PM   #2 (permalink)
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The image doesn't work for me, what should I do?
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Old 05-31-2009, 07:24 PM   #3 (permalink)
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Can you see that? If not, I'll upload it for you.
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